ZX GAMES

Oldies but goldies

Never give up! For honor!

Black Raven 2
(1998, Unpublished)

"Chernyj Voron 2" - roughly translated as "Black Raven 2" - should be a sequel to a "Chernyj Voron" (1997).

Mobirise

Unfortunately this game has never been finished. We can download the demo only.

Black Raven
(1997)

"Chernyj Voron" - roughly translated as "Black Raven" - is a real-time strategy game that works incredible fast as far as an 8-bit system allows.
The game starts with a twelve minute long intro that takes up an entire floppy-disk. The intro features short pre-rendered 3D animations that were created in 3DS Max or a similar program and then converted to ZX Spectrum.

There are two types of resources: wood and gold, collected from their respective sources on the game map. Units can be selected and grouped together, & the combat is also in real-time, with many different characters and magical spells. The game also displays the fog of war, & there's a map and a save feature.

UFO-2 : Devils of Abyss (1996)

"NLO 2: Dyavoly Bezdny" is a sequel to a "NLO: Vrag Neizvesten" (1995). This time the alien threat moved from the skies into the depths of the oceans. The game stayed pretty much the same in the basic ideas and the graphics - it's a tactical strategy with a global map mode & research. 

However, there are noticeable changes to the interface and the world map. The most important change is that the ground battles became turn-based. Air combat has also been changed. This time it's an arcade shooting sequence, where you need to hit the UFO that moves around the screen from a first person view.

UFO: Enemy unknown (1995)

"NLO: Vrag Neizvesten" is a tactical strategy game that's surrounded by various managing elements. Extraterrestrial forces try to abduct humans and induce world panic, and you try to shoot their saucers down and then deal with the visitors. This ZX-Spectrum game provides much of the incredible features: there's, of course the globe, base building, technology research, 3D-cursor and even UFOpedia.

The ground battles are done in real-time and you can only control one soldier at a time. There are different locales around the world, including both Earth settlements and the downed spaceships. 
Graphic-wise, "tactical" battles use monochrome isometric mode like in other CopperFeet games, while the rest of the game is in color.

Buratino Adventure (1993)

Adventures of Buratino, the first russian quest is a 2D arcade game with light adventure elements. It is loosely based on the characters and storyline from the book by same title by Alexei Tolstoi, a well-known Russian author, renowned mostly for his early science fiction and historical prose. The book is in fact based on Pinnochio's story, so Buratino is also made of wood and likes to skip his school classes.

Buratino goes  across many screens, stumbling upon obstacles that are usually require a specific object to solve. First you need to pick up the item, and then select it from the list in the right place. There are other characters from the book that you can "interact" with, and they usually hold an item essential to the further advancement. The very hard "action" element is a sequence where Buratino needs to get away from the cops that are chasing him.

Mobirise

Tankodrom 55491 (1992)

This game is devoted to the real place in Nothern Russia (the military base Luostari) near Norwegian border, where Copper Feet served in Red Army in 1988-1989 as a corporal.

Mobirise
55491
Mobirise

Durak (1991)

Durak or Fool is a simple recreation of a card game by the same name that is popular in Russia. Each player is served six cards from the deck and then a trump suite is selected with a card placed under the remaining deck. The goal of the game is to get rid of one's cards.
Then players trade attacks in turns, where cards can be beaten by either a higher rank or a card with the trump suit. Several cards of the matching rank can be used during the attack, including the ones your opponent used to beat your cards. If a player can't beat the cards, he's gotta take them into his hand and the attacker has to replenish missing cards from the deck. The last remaining player is 'durak'.
As an additional rule, cards of the same rank can be used to redirect the attack back at the player or pass it down the line if there are several players. This version includes only the basic variety and only supports one player against the computer. The cards feature simple graphics and the game is played using a simple menu with "take", "beat" and "play" options.

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